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Thread name | Started | Posts | Recent post |
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by: 05 Jan 2015 00:38 |
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by 06 Jan 2015 15:50 Jump! |
Genrerating AA DT maps in real time for the effects described in Green's paper.
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by: 08 Jul 2014 09:54 |
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by 11 Jul 2014 18:58 Jump! |
Change away from GNUGPL?
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by: 19 Dec 2012 11:04 |
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by 19 Dec 2012 12:20 Jump! |
I made a version for Unity in C#.
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by: 10 Feb 2012 17:15 |
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by 15 Feb 2012 12:56 Jump! |
Are sharp corners rounded off?
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by: 30 Sep 2011 13:08 |
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by 01 Oct 2011 09:49 Jump! |
C version of matlab/octave code
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by: 19 Jul 2011 17:38 |
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by 19 Jul 2014 10:33 Jump! |
Fixed code against infinite iteration
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by: 21 Jun 2011 14:20 |
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by 21 Jun 2011 18:46 Jump! |
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by: 27 May 2011 09:59 |
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by 26 Nov 2011 22:10 Jump! |
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by: 21 Jan 2011 15:25 |
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by 22 Jan 2011 00:17 Jump! |
I'm having trouble getting the source to compile on Mac OS X
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by: 27 Nov 2010 20:33 |
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by 28 Nov 2010 21:45 Jump! |
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by: 02 Jun 2010 18:29 |
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by 02 Jun 2010 22:16 Jump! |
Some rather nasty artefacts can appear in the demo, particularly with Nvidia GPUs. These are problems with the demo itself, and are not to be taken as defects of either Green's method or my own distance transform.
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by: 13 Oct 2009 11:34 |
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